As I mentioned before, I use Capture One and Lightroom for processing my pictures. In this article I will explain how I organize my pictures to play nicely with both programs and potential others in future.
Inside of Capture One, the software supports the iPhone images from most recent iPhones. For the purposes of this article, I was using RAW files from my iPhone XR. The DNG files are read inside of Capture One perfectly fine, but there are a few caveats. There is no camera profiles, and instead it relies not he generic DNG file. DNG files from camera models with native support in Capture One will per default have their native Capture One colors applied. DNG files from camera models that are not natively supported in Capture One will have generic DNG Standard colors applied. We do not support adjustments and settings from other applications embedded in DNG files.' Our Mobile DNG preset collections are for people who use the Lightroom Mobile App and want that Instagram look in seconds! Each collection includes 15 signature looks that will help you create a beautifully cohesive feed and set your account apart from the rest. DNG is also considered to be a RAW image file. It is Adobe’s proprietary image standard that was created to store image data in a generic, highly-compatible format, unlike RAW files that have specific formats based on manufacturer and camera type.
Before I explain how I organize my photos I would like to take a moment to layout the goals I try to solve:
- Simplicity The file system layout should be so simple that I can use even without any 3rd party program.
- Modularity I take a lot of picture while on the road. While traveling or on a shoot I like to be able to process my pictures on the road and later merge my changes into my main catalog and repository.
- Extensibility While I like the software I currently use, you never know which other software is coming out in the future that either complements the current software or replaces it. Therefore the system should be future proof and allow me at or replace current software without having to redo everything.
Physical Organization
The physical layout, by that I mean how the files are stored in the file system, is a follows:
- I store all my images in the same location i.e., in a sub-folder in my Picturesfolder (currently located on an external raid system)
- In the Pictures I have a folder for each year (e.g., 2014, 2015, etc)
- Within each year folder I have a sub-folder for each trip/project/location. The naming convention of this sub-folder is <date>---<Name>. The name is generally the location where I took the images (e.g., Paris) or the event of which I took the images from (e.g., Wedding-X+Y). As it happens each of these sub-folders is a Capture One session.
- Within the project folder (i.e., Capture One session) I have the a sub-folder for:
- Capture photos taken (all photos minus the ones moved to the selects folder for
- Output final processed images
- Selects photos that I have selected for further process. This folder is one of the biggest time savers I have encountered. Instead of having to look through maybe a dozen similar photos you simply can look in this folder and know exactly which one was the keeper.
- Trash deleted photos
- Videos videos taken
- Upon import I rename all files to match the session directory with a counter for the images. Nothing is more annoying that having a non-descriptive generic filename when looking browsing through the file system.
Here is a visual representation how my files are organized
The approach is relative simple, every photo is at maximum 3 levels from main folder. While being on the road I can create a new Capture One session for each project/location, organize and process my pictures. When I am back home I simply copy the whole folder into my main folder hierarchy and import the images into my main Lightroom catalog.
Virtual Organization
In the previous section I described how I organize the images on the filesystem. In this section I describe how I manage my photos within Lightroom and Capture One. Both Lightroom and Capture One offer collections, but unfortunately there is no way to sync them across programs. I therefore decided to organize all my images via hierarchical keywords. Meta-data, like keywords, can be stored in the file itself (or in side car files). Using this approach I not only can have the same organization between both programs, but also can use other programs that supports hierarchical keywords. As added bonus this also serves as a backup of my organization system in the file system.
Settings and Configuration
Capture One Dng File
Storing Meta-Data with Files
Both Lightroom and Capture one allow you to store/sync metadata in the actual files (or side car files). This crucial for my approach. In Lightroom you can enable this in the catalog settings:
In Capture you can enable this in the Image -> Metadata settings. You can choose to either have full synchronization enabled or just load:
Rendering out the Keepers
One of the issues you have with using multiple, non-destructive software systems is that they do not create physical files. This is a great way to conserve space but will require you to open the corresponding app to access the images. To avoid this issue I started to render out my keepers (i.e., photos that would more than happy to show to other people). While this requires a little more space, it allows me to access the image without having to open application, directly from the file system and allows the other application to see it too.
To DNG or not to DNG
The clear answer is not to convert your files to DNG (This is not an article about DNG, but most of the Adobe's marketing facts do not hold up in real live). I used to do this for a while an regret it. There is simply no real advantage of using DNG over the native file format. Once Adobe converted the files to DNG other software (e.g., Capture One) cannot unleash its full potential due to the fact that the original information has been altered or lost.
The public archival format for digital camera raw data
Raw file formats are popular in digital photography workflows because they offer greater creative control. However, cameras can use many different raw formats, the specifications for which are not publicly available. This means that not every raw file can be read by a variety of software applications. As a result, the use of these proprietary raw files as a long-term archival solution carries risk and sharing these files across complex workflows is challenging.
Digital Negative (DNG) is a publicly available archival format for raw files which are generated by various digital cameras. This addresses the lack of an open standard for raw files created by individual camera models and ensures that photographers easily access their files.
Hundreds of software manufacturers such as Apple and Google have developed support for DNG. And respected camera manufacturers such as Leica, Casio, Ricoh, Samsung, and Pentax have introduced cameras that provide direct DNG support.
See Camera Raw.
In addition to the Digital Negative Specification, Adobe provides the free Adobe DNG Converter - Download from the Adobe Developer Console, which easily translates raw files from many of today's popular cameras. Software developers and manufacturers can download the complete DNG Specification - PDF, 742 KB. DNG is supported by the following software: Photoshop, Photoshop Elements, Lightroom and Lightroom Classic.
For photographers:
- DNG format helps promote archival confidence, since digital imaging software solutions will be able to open raw files more easily in the future.
- A single raw processing solution enables a more efficient workflow when handling raw files from multiple camera models and manufacturers.
- A publicly documented and readily available specification can be easily adopted by camera manufacturers and updated to accommodate technology changes.
For hardware and software manufacturers:
- DNG removes a potential barrier to new camera adoption, since raw files from new models will be immediately supported by Photoshop and other applications.
- The DNG format allows R&D savings by reducing the need to develop new formats and by simplifying camera testing.
- A common format allows greater control over the quality of conversions by third-party applications.
- The specification allows the addition of private metadata to DNG files, enabling differentiation.
The Profiles SDK provides resources for creating enhanced profiles introduced in Lightroom Classic CC 7.3, Lightroom CC 1.3, and Camera Raw 10.3.
Download - ZIP, 68 MB
Download the specification, which describes a nonproprietary file format for storing camera raw files that can be used by a wide range of hardware and software vendors.
Read more - PDF, 742 KB
The DNG SDK provides support for reading and writing DNG files as well as for converting DNG data to a format that is easily displayed or processed by imaging applications. This SDK can serve as a starting point for the addition of DNG support to existing applications that use and manipulate images or as an aid to the inclusion of DNG support within cameras.
Download the Adobe DNG Coverter from the Adobe Developer Console
The DNG Profile Editor is a free software utility for creating or editing camera profiles.
Read more - PDF, 3.93 MB
Download - macOS | Windows
Valid for Adobe DNG Converter 5.4 and later.
Read more - PDF, 71k
Adobe® Lens Profile Creator is a free utility that enables the easy creation of lens profiles for use in the Photoshop family of products, such as Photoshop, the Camera Raw plug-in, and Lightroom. A lens profile describes the types of optical aberrations that exist in a particular lens and prescribes how to correct the lens distortions in an image captured from the same lens.
Dng Format Capture One
For more information:
User guide - PDF, 1.64 MB
Download - macOS |Windows
Note:
As of 1/1/2018, the Adobe Lens Profile Downloader is no longer developed and is unavailable for download. Adobe's development team adds new lens profiles every release. You can also request for specific lenses here.
From photo editing and compositing to digital painting, animation, and graphic design — you can do it all in Photoshop. Bring ideas to life across desktop and iPad. Magically transform images with the power of AI. Learn new skills and share your projects via livestream. With our latest release, Photoshop is faster, smarter, and easier than ever.
Lightroom is the cloud-based service that gives you everything you need to create, edit, organize, store, and share your photos across any device.
Lightroom Classic gives you all the desktop editing tools you need to bring out the best in your photos. Punch up colors, make dull-looking shots vibrant, remove distracting objects, and straighten skewed shots. Easily organize all your photos on your desktop, and share them in a variety of ways.
Edit, manage, and showcase your images in Lightroom and roundtrip back to Photoshop for pixel-level editing and compositing. Together, Lightroom and Photoshop offer the most complete digital photography solution.
The Adobe DNG Converter, a free utility that converts files from more than 600 cameras to DNG, enables you to easily convert camera-specific raw files to a more universal DNG raw file.
Adobe photoshop cs6 extended activation key. Download the Adobe DNG Coverter from the Adobe Developer Console
Digital Negative (DNG) Specification patent license
Adobe is the publisher of the Digital Negative (DNG) Specification describing an image file format for storing camera raw information used in a wide range of hardware and software. Adobe provides the DNG Specification to the public for the purpose of encouraging implementation of this file format in a compliant manner. This document is a patent license granted by Adobe to individuals and organizations that desire to develop, market, and/or distribute hardware and software that reads and/or writes image files compliant with the DNG Specification.
Grant of rights
Subject to the terms below and solely to permit the reading and writing of image files that comply with the DNG Specification, Adobe hereby grants all individuals and organizations the worldwide, royalty-free, nontransferable, nonexclusive right under all Essential Claims to make, have made, use, sell, import, and distribute Compliant Implementations.
“Compliant Implementation” means a portion of a software or hardware product that reads or writes computer files compliant with the DNG Specification.
“DNG Specification” means any version of the Adobe DNG Specification made publicly available by Adobe (for example, version 1.0.0.0 dated September 2004).
“Essential Claim” means a claim of a patent, whenever and wherever issued, that Adobe has the right to license without payment of royalty or other fee that is unavoidably infringed by implementation of the DNG Specification. A claim is unavoidably infringed by the DNG Specification only when it is not possible to avoid infringing when conforming with such specification because there is no technically possible noninfringing alternative for achieving such conformity. Essential Claim does not include a claim that is infringed by implementation of (a) enabling technology that may be necessary to make or use any product or portion thereof that complies with the DNG Specification but is not itself expressly set forth in the DNG Specification (for example, compiler technology and basic operating system technology), (b) technology developed elsewhere and merely incorporated by reference in the DNG Specification, or (c) the implementation of file formats other than DNG.
Revocation
Adobe may revoke the rights granted above to any individual or organizational licensee in the event that such licensee or its affiliates brings any patent action against Adobe or its affiliates related to the reading or writing of files that comply with the DNG Specification.
Any Compliant Implementation distributed under this license must include the following notice displayed in a prominent manner within its source code and documentation: 'This product includes DNG technology under license by Adobe.”
No warranty
The rights granted herein are provided on an as-is basis without warranty of any kind, including warranty of title or noninfringement. Nothing in this license shall be construed as (a) requiring the maintenance of any patent, (b) a warranty or representation as to the validity or scope of any patent, (c) a warranty or representation that any product or service will be free from infringement of any patent, (d) an agreement to bring or prosecute actions against any infringers of any patent, or (e) conferring any right or license under any patent claim other than Essential Claims.
Reservation of rights
All rights not expressly granted herein are reserved.